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Series 4 Guide

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Featured Video Clips

Games Based on TV Shows
[AVI 3.4MB 2:04min]
Andy and Sonya look at several games based on popular TV shows.

Websites
[AVI 2.5MB 1:29min] 
Blur and Oasis battle it out on the Web. Virtual Violet finds out who has the best official site.

Development of Joypads
[AVI 2.8MB 1:39min] 
Virtual Violet explains how joypads have developed with the various consoles.

The history of Pool Games
[AVI 3.4MB 2:02min] 
A look at pool games that have been made in the past and the newest pool sim for the PC.

The Nintendo Virtual Boy
[AVI 2.6MB 1:34min] 
A look at Nintendo's table-top VR games machine, followed by the competition question.

The Nintendo Ultra 64
[AVI 7.4MB 4:26min] 
Violet goes to Japan to get an early look at the new Nintendo console.

Games for the Saturn
[AVI 5.1MB 3:08min] 
Two of ITV's Gladiators join Andy and Sonya to showcase some of the newest Saturn games.

Consoles Vs Computers
[AVI 2.7MB 1:48min] 
Which is best - a console or a computer? Virtual Violet looks at the pros and cons of each.

Motion Capture Animation
[AVI 2.6MB 1:36min] 
Andy and Sonya demonstrate a new facial motion capture device.

 

 

Series 4

Opening titles


The fourth series introduced several changes to the show. Violet Berlin had been replaced by Sonya Saul in the studio, and Z Wright and Nam Rood were gone. There was no Datablast, but the show did now have it's own website. Violet presented all the location reports and was given her very own section, 'Virtual Violet'. Unfortunately, ratings began to slip during this period, and this was to be the final series.

 

Feature Guide

New presenter Sonya looks at the Saturn; Violet meets Dave Perry from Shiny Entertainment; Andy unveils the PlayStation; Violet talks about joypad development; Two PlayStations connected via a link-up cable; Andy appears as 'Cheat Boy'; A laser display outside the studio; Guests from Byker Grove join the presenters; Violet gets her hands on the Ultra 64; The Shamen play out the end of the show.


01. 06 September 1995

Main Review:
Panzer Dragoon (Saturn)
Features: A update on the super consoles; Virtual Violet on sequels; The Virtual Guitar accessory
Report: Dave Perry and Earthworm Jim 2

02. 13 September 1995
Main Review:
Comix Zone (MD)
Features: Games Based on TV Shows; Virtual Violet on Websites; A look at Nickelodeon Director’s Lab
Report: Community access cable TV show Video Game Slams

03. 20 September 1995
Main Review:
Donkey Kong Land (GB)
Features: Serial Play multiplayer gaming; The Bad Influence! web cam; Virtual Violet on live web cams
Report: SIGGRAPH ‘95

04. 27 September 1995
Main Review:
Wipeout (PS)
Features: The Playstation, its games and peripherals; Virtual Violet on Development of Joypads; A look at a Doom editor
Report: The birthplace of videogames, Silicon Valley

05. 04 October 1995
Main Review:
Command & Conquer (PC)
Features: The history of Pool Games; A look at the flight sim EF2000; Virtual Violet on Endorfun; The Nintendo Virtual Boy
Report: Virtual World in LA

06. 11 October 1995
Main Review:
Shinobi X (Saturn)
Features: Getting Worms noticed by publishers; a look at The Net film and its website; Virtual Violet on viewers’ feedback
Report: A motion capture studio in Sheffield

07. 25 October 1995
Main Review:
Killer Instinct (SNES)
Features: Cheats and tips with Cheat Boy; A new 3D imaging system without special glasses; Virtual Violet on science fiction
Report: Using GPS to aid the visually impaired

08. 01 November 1995
Main Review:
Tekken (PS)
Features: Game Pro magazine’s worm lollypop cover mount; How a laser display is created; A look at Doom-style games; Virtual Violet on playing bad guys
Report: Filming The Darkening at Pinewood Studios

09. 08 November 1995
Main Review:
Powerdrive Rally (Jaguar)
Features: A look at new gadgets; Making phone calls over the Internet and the latest Internet technology; Virtual Violet on viewpoints in 3D games
Report: Guide to turn an idea into a game

10. 15 November 1995
Main Review:
Worms (PS)
Features: Clothes designed on a computer; A look at the latest football games; Virtual Violet on cheats available on the Internet
Report: Shooting video sequences for games

11. 29 November 1995
Main Review:
Vectorman (MD)
Features: Cyber pets; A new technique to model virtual hair
Report: The Nintendo Ultra 64

12. 06 December 1995
Main Review:
Earthworm Jim 2 (SNES)
Features: Games for the Sega Saturn; A look at Simply 3D scene designer software; Virtual Violet on Consoles Versus Computers
Report: A Royal Navy helicopter simulator

13. 13 December 1995
Main Review:
Extreme Games (PS)
Features: A look at Card Studio and Animated Greetings packages; Motion Capture Animation; Virtual Violet on her top 10 games of 1995; The best places to buy a console this Christmas
Report: Tokyo’s National Games Day

14. 02 January 1996

Main Review: Yoshi’s Island (SNES)
Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation

 

Pictures (from Top to Bottom): Opening Titles; New presenter Sonya looks at the Saturn; Violet meets Dave Perry from Shiny Entertainment; Andy unveils the PlayStation; Violet talks about joypad development; Two PlayStations connected via a link-up cable; Andy appears as 'Cheat Boy'; A laser display outside the studio; Guests from Byker Grove join the presenters; Violet gets her hands on the Ultra 64; The Shamen play out the end of the show.